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# Attendance Reward

<figure><img src="/files/7sBitYz6HCgSqpZwr0VA" alt=""><figcaption></figcaption></figure>

Attendance Reward is a free login reward available to all players in ROID.

This system does not use a monthly calendar. Instead, Attendance Rewards are divided into fixed sessions.

Each Attendance Reward session lasts for **20 days**. After the 20-day period ends, the next 20-day session will begin immediately.

For example:

* Day 1 to Day 20: Session 1
* Day 21 to Day 40: Session 2
* Day 41 to Day 60: Session 3

Each session has its own reward progression and final reward.

<figure><img src="/files/2DtE2I7cUbp6fC20SWoj" alt=""><figcaption></figcaption></figure>

Players can check their attendance progress in-game in the section below Character Information.

### <mark style="color:green;">How to Claim</mark>

A new Attendance Reward becomes available after the daily reset at:

**00:00 Server Time**

To claim the daily reward, players must remain logged in for at least:

**30 Minutes**

After completing the required login duration, the available Attendance Reward can be claimed.

Simply logging in is not enough. The reward will only become claimable after the player has stayed online for at least 30 minutes.

### <mark style="color:green;">Attendance Progression</mark>

Attendance progression only advances when the player successfully claims the available reward.

If a player does not claim the reward for that day:

* The attendance progress will not advance.
* The missed reward will not be claimed automatically.
* The missed day cannot be recovered later.
* The session period will continue to move forward.

This means the Attendance Reward is based on successful daily claims, not only on logging in.

### <mark style="color:blue;">Consecutive Claim Requirement</mark>

Players must claim the Attendance Reward every day during the 20-day session to receive the final reward.

The final reward is located on the 20th attendance claim of the session.

If a player misses even 1 daily claim, they will not be able to reach the 20th reward before the session ends.

For example:

1. A player claims the reward on Day 1.
2. The player does not claim the reward on Day 2.
3. On Day 3, the player claims the next available reward.
4. Their attendance progress will only move to Reward 2, not Reward 3.
5. When the 20-day session ends, the player will only be able to reach a maximum of 19 claimed rewards.

As a result, the player will not receive the final reward for that session.

### <mark style="color:blue;">Session Change</mark>

When the current 20-day session ends, the next Attendance Reward session will begin.

Any unclaimed rewards from the previous session cannot be carried over into the next session.

The player will begin the new session from its first Attendance Reward.

### <mark style="color:red;">Important Notes</mark>

* Attendance Rewards are available to all players.
* Each session lasts for exactly 20 days.
* This is not a monthly calendar-based attendance system.
* A new daily reward becomes available at **00:00 Server Time**.
* Players must remain logged in for at least **30 minutes** before claiming.
* Attendance progress only advances after the reward is claimed.
* Missed rewards cannot be recovered or claimed retroactively.
* Missing 1 claim means the player can only reach a maximum of 19 rewards during that session.
* The 20th and final reward can only be obtained by claiming the Attendance Reward every day throughout the session.
* Unclaimed progress from the previous session will not carry over to the next session.
