> For the complete documentation index, see [llms.txt](https://roid-classic.gitbook.io/roid-documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://roid-classic.gitbook.io/roid-documentation/key-features/costumes-status.md).

# Costumes Status

## Heimdall

<figure><img src="/files/HUPM9kZwIlCcz7WBZzMU" alt=""><figcaption></figcaption></figure>

Heimdall is a special NPC that allows players to add status slots to their costumes.

By using **Valhalla Key** obtained from [Hunting Missions](/roid-documentation/key-features/hunting-mission.md), players can unlock additional status slots to a costume of their choice, up to a maximum of **5 status slots per costume**.

***

### <mark style="color:green;">Costume Status Slot</mark>

<figure><img src="/files/G9veTe87DpDfzFcpayVA" alt=""><figcaption></figcaption></figure>

Each status slot requires a different amount of Valhalla Key.

| Status Slot | Required Valhalla Key |
| ----------: | --------------------- |
|      Slot 1 | 1                     |
|      Slot 2 | 3                     |
|      Slot 3 | 5                     |
|      Slot 4 | 7                     |
|      Slot 5 | 10                    |

<figure><img src="/files/tvygAo0OHmrfe46o4wbp" alt=""><figcaption></figcaption></figure>

***

### <mark style="color:green;">Status Re-Roll</mark>

If players are not satisfied with the status they receive, they can re-roll the costume status using:

**Valkyrie's Rewind**

This item allows players to refresh the status on their costume.

***

### <mark style="color:green;">Status Lock</mark>

If players want to lock a desired status so it will not be changed during re-roll, they will need:

**Heimdall's Gaze**

Each locked status slot requires **Heimdall's Gaze**.

The number of **Heimdall's Gaze** required will increase based on how many status slots are locked.

Locked status slots will not be affected when the costume status is re-rolled.

| Locked status | Required Heimdall's Gaze |
| ------------: | ------------------------ |
|        1 slot | 1                        |
|        2 slot | 3                        |
|        3 slot | 5                        |
|        4 slot | 7                        |

<figure><img src="/files/NKUum2OdqhR4gJZonbH6" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/7OlE9H5OZm6pZEjwlSlF" alt=""><figcaption></figcaption></figure>

The following are the possible stats that can appear when opening a costume status slot or re-rolling costume stats, along with their value ranges.

A costume cannot have more than one stat of the same type.

***

## <mark style="color:blue;">Ring, Weapon</mark>

| Option                    |      Value |
| ------------------------- | ---------: |
| Magic Attack              |  -5 \~ +15 |
| Attack                    |  -5 \~ +15 |
| Attack (Percent)          | -2% \~ +5% |
| Magic Attack (Percent)    | -2% \~ +5% |
| Attack Speed (Percent)    | -2% \~ +5% |
| Critical Chance           |   -3 \~ +7 |
| Critical Damage (Percent) | -2% \~ +5% |
| Ranged Damage (Percent)   | -2% \~ +2% |
| Variable Cast Time        | -2% \~ +2% |
| Hit                       |  -3 \~ +15 |

***

## <mark style="color:blue;">Armor</mark>

| Option                      |       Value |
| --------------------------- | ----------: |
| Flee (Percent)              |  -2% \~ +2% |
| Max HP (Percent)            |  -5% \~ +5% |
| Max HP                      | -50 \~ +200 |
| Max SP                      |  -25 \~ +50 |
| Max SP (Percent)            |  -2% \~ +2% |
| Increased Healing (Percent) |   1% \~ +5% |
| Healing Received (Percent)  |   1% \~ +5% |
| Soft Defense (Percent)      |  -2% \~ +2% |
| Soft M.Def                  |  -15 \~ +30 |
| Soft Def                    |  -15 \~ +30 |
